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BERNARDO GARCIA CARVALHO
Quest & Level Designer | Fiction Writer
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Assassin's Creed
Evil Dead: The Game
Khion I: No Return
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FPS Prototype
I decided to make a prototype to test some mechanics and gaming experience.
From this, this project arose.
For PC Windows 64-bits only
For my application to Ubisoft Barcelona, I took on a 10-day prototype test.
Starting from a completely blank project, I wanted to push my limits and see just how far I could take a design from concept to a playable state within the timeframe.
Console Game
My first C++ project
I am really proud to talk about RPG Maker and my history with this software.
Here you can see a gallery of maps I've created and what I thought during the conceptions of each scene.
This project makes me proud because of the exercise of searching a city I've never been and I've never heard before and transform it into a JRPG map.
Its inspiration made me able to generate maps where the gameplay necessities were all responded properly.